Lovecraftian LEGO Horror
- Twisted Bricks
- 5 days ago
- 2 min read
After successfully raising funds for The Hunger of Slag, production design began in earnest. This involved monster making, city building, and character design - all fun, but all time-consuming. Now, 5 months later, we are right on the cusp of shooting our first frames of stop motion animation.

With drop pods built, minifigures assembled, and latex monsters lit up with lights, the time has finally come for some test shots. In order to ensure the best possible look for this movie, I am experimenting with camera settings, color grading, and set framing. For a project this size, you want to make sure you have everything exactly as you want it before you pour hundreds of hours into animation.

If you're a stop motion enthusiast (or a film enthusiast... or LEGO enthusiast...) you may be curious as to how all comes together. I am currently working on a monster-making video where I walk you through the process, so stay tuned and check out my YouTube channel if that sounds like your kind of tutorial.

This project didn't come together overnight by any means. Throughout 2024, I utilized Mecabricks to design the buildings and skyscrapers that would populate the apocalyptic city. This included designing the Holy Temple, which was a real exercise in elegance. I am learning, however, that the REAL challenge is not the building - it's optimizing space in my tiny studio to handle this massive set.

This project demands a lot of focus and persistence, but it is fun and profoundly rewarding when milestones are reached. And the next major milestone? ANIMATION.
Psst! If this universe sounds interesting to you, check out my video about the soldiers who will be fighting this war! https://youtu.be/V0WRBZc2xVM?si=1P4OgFcjTcaIInwO